2、OLD stereotypes die hard
在视频游戏世界,旧的成见已站不住脚了
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die hard ,顽固得很、难改掉
3、With global sales of $56 billion in 2010, it is more than twice the size of the recorded-music industry.
2010年的全球销售值高达560忆美元,相当于音乐碟片产业的两倍还多。
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2010年的全球销售额高达560亿美元,比音乐碟片产业的两倍还多。
As gaming comes to be seen as just another medium, its tech-savvy approach could provide a welcome shot in the arm for existing media groups.
电子游戏作为新兴媒体,其以科技为主导的运营策略为现代媒体的运营带来了良好的启示。个人意见~